My reason for why people should leave TRTF alone, and let it rest. The facts, experience, what has been done, and why having other people making it won't be the same.
Jorge, an Argentinian writer in the 40ʼs, and Luis, a Mexican game developer in the 2020ʼs, investigate a mysterious question: What is Tlön? What is Uqbar? As each of them finds new answers, Tlön’s mystery will unveil bit by bit, exposing them to a revelation that will change their lives...
A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working...
A video essay that despite, multiple delays, finally released to document the story and cancellation of solo-dev Heavenly Den!'s game, Blessed Realities, as a way to bring closure to the game and the studio's story. The story is over.
"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan...