Connie's plans to take her niece Shayna for a cabin getaway in the deep woods are spoiled when her dark past rears its ugly head. She travels there alone and encounters a troubled young woman who has been stranded in the wilderness.
A traumatic home environment leads to 16-year-old Mary being placed in a residential treatment center for troubled teens, only to find herself haunted by dark forces that reveal chilling secrets about her past and the sinister truth behind the facility.
Connie, a park ranger, brings her niece into the woods near the site of several past tragedies and hate crimes, one of which involved her. Her attempt at closure is interrupted by a sinister, deadly presence that is still lurking nearby.
A RPG player discovers that his dice has the ability to dictate the events of his life-from great things happening (a 20!) to real bad things happening (critical fail!) in this short comedy from the creators of Yellow Scare and Tales From the Narrow Bridge.