A young family moves into their dream home, except for the mysterious gaping sinkhole in the backyard which manages to fix broken and destroyed things. What if that thing is a person?
A group of friends at a dinner party decide to play a risky game where they place their phones face-up on the table and agree to make all texts and phone calls public in an attempt to prove they have nothing to hide.
Upon using a modern art museum as the setting for a role play game that goes hopelessly awry, a deaf couple desperate to rekindle their spark finds the reconnection they seek in their shared experience over an abstract sculpture.
Struggling musician Amaru meets mischievous ball of energy Shai while performing a low-end gig at his local community center. When Shai’s parents don’t pick him up, Amaru becomes tasked with the job of taking him home. The only problem- Shai doesn’t remember where he lives.