While working underground to fix a water main, Brooklyn plumbers—and brothers—Mario and Luigi are transported down a mysterious pipe and wander into a magical new world. But when the brothers are separated, Mario embarks on an epic quest to find Luigi.
An animated short based on the game "Star Fox Zero", that was streamed during a Nintendo Treehouse live presentation on April 20, 2016. The short was produced by Miyamoto, in collaboration with Japanese animation studios Production I.G and Wit Studio.
A documentary that explores the life styles of various otakus in Japan. Various interviews are given to selected otakus who express how interesting it is to be an otaku as oppose to not being one at all. Along with various shots of various Japanese city landscapes and the inside of an average otaku...
This Emmy-nominated seven-part docuseries features the incredible and untold stories behind the most legendary video games. Meet the people who were on the front line and reveal the unique moments that shaped the world of gaming.
Just two dashes and a dot - 1972 is the big bang of an industry worth billions and an unprecedented success story. A historical journey through 45 years of video games.
This retrospective DVD was released around the time of The Wind Waker. It features interviews with past and present Legend of Zelda producers, artists and programmers, and footage from all the game endings
The "Mario & Zelda Big Band Live" concert was held on September 14th, 2003, at the Nihon Seinenkan Hall in Tokyo, Japan. The DVD recording of this event was bundled with the Japanese gaming magazine "Nintendo Dream" vol. 101. Mario & Zelda Big Band Live was, as the name suggests, live...
A Red Pikmin finds a Ramune bottle and attempts to retrieve the marble inside. After failing and becoming trapped inside the bottle's bottom, it asks passerby Pikmin for help, which – after other failed ideas – decide to create a chain of Pikmin to pull their trapped comrade outside.
In this 1999 GDC Keynote, Nintendo creative director Shigeru Miyamoto shares some of his core thoughts about the art of game design, and provides a vision of a world where games are part of a bigger, broader world.